A new edition of Retro Corner is up, and we continue the Halloween season with arguably the best game in the franchise. It's no surprise that Resident Evil 2 is often hailed as one of the most noteworthy games in the series. That took the series in the right direction and if not made Resident Evil more popular. It also would usher the genre further because thanks to the game’s success helped other studios chip into make their own. Komani would come out with Silent Hill a year later in 1999 and producing a less action version with the focus on atmosphere. While Infogame would throw their luck once again with rebooting Alone in the Dark in 2001. Of course, more followed in the years to come with IPs like Eternal Darkness, Fatal Frame and Amnesia. They would even expand the horror genre into multiplayer with Dead by Daylight and Friday the 13th the game.
For the review, RE2 might have moved the series in a proper direction, but there are many questions that need asking. How bad has the game aged since its release in 1998? I asked this because when looking at RE1, it's clear how flawed the original came off. With odd level design choices, limited actions such as no 180-degree turns, and back tracking showed these in spades. Despite the first entry’s issues, RE1 was a success with selling 2.75 million units for its first release in 1996. Even the Director’s Cut sold over a million convincing Capcom to make a second entry. On a side note, I will be reviewing the Dual Shock Edition that came out in late 1998 since there is no point of reviewing the original release. The Dual Shock Edition is still the same title but with added features so you can see my reason. Resident Evil 2: Dual Shock Edition (PS1) Review
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A new edition of Retro Corner is up, and we check out a first entry game to what put the survivor horror genre into popularity. The Original Resident Evil is frequently touted for its infamous dialogue and where the horror genre became popular in gaming. Of course, this didn’t start with RE as games prior to 1996 were already out doing just that. If you recall, I did a review on the original Alone in the Dark for PC two years ago. Unfortunately, not many gamers know a trilogy of that series existed in the 90s nor do they realize the second title got ported to the PS1. In fact, this goes back to a game Capcom made in 1989 called Sweet Home for the NES. Sweet Home never saw a release outside of Japan because of localization issues. However, where do you think Capcom got the idea? It was from both Alone in the Dark and Sweet Home that gave the studio the concept they needed for inspiration.
Now, due to me reviewing RE1, I am including a PS1 section because of how many survivor horror titles this system has. I can’t think of a better list to review then from this console’s backlog of horror theme titles. RE1 really took the genre in the right direction where Alone in the Dark failed to do. The inaugural game improved the controls and concepts of traps and enemies better than what AITD could ever do. I remember how many people would make this series a noteworthy name to other major hits on PS1 in the 90s. I weren’t be surprised if this jump-started the zombie crazy again since they weren’t any serious stories with them in that decade. The first entry used the perfect environment of a mansion to give gamers that classic horror feeling. It really was a great way to start the series as Capcom would return to this same concept occasionally. Resident Evil: Director’s Cut (PS1) Review |
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