A new edition of Gaming Entertainment is up and this time we look at the 1989 Zelda cartoon by DIC. Video games in other medias during the late 80s and through most of the 90s has always been among the worst of animation. Not only are they the worst cartoons but terrible from a writing standpoint as both artists and writers screw up the source material. It usually comes down to them being unfamiliar with the product they try to draw and write about. Before any one point this out, yes, back then the NES and the 16-bit games had little narrative with a few exceptions. However, that's not a good excuse to produce a crappy cartoon all because they didn't want to do their research. It's just odd how TV shows and movies transition well into gaming half the time yet the opposite happens when this is the other way around. The reason this is the opposite is due to game developers researching the license they will build the project around. That should tell you the difference between film/TV producers and game developers when it comes to a good gaming narration.
Now, the Zelda cartoon as I think about this was a rarity for a studio to produce as it wasn't popularity compared to Mario. Of course, in the late 80s, both Zelda games sold millions of copies making these titles among Nintendo's long-standing series. That still doesn't compare to the ten million plus copies Super Mario Bros 2 sold during that era. The plot revolves around Link and Zelda along with Sprite (a fairy that tags along) who tries to defend the Triforce of Wisdom from Ganon. Just like in the games, Ganon uses his minions from the underworld to conquering Hyrule as its sole ruler. Yeah, my description sounds boring and an eye roller considering Sprite is the typical side kick in these cartoons. The question we should ask is had the cartoon aged well or something DIC should've stayed away from? The Legend of Zelda Cartoon Series Review
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A new edition of Pony Media is up as I review the second volume of the Melowy comic series. Even though MLP's Gen 4 is coming to a close this year (which saddens me), that doesn't mean we won't find anything pony related. Fortunately, I was able to find a couple between D'Lirium (the only mature pony title) and Melowy that follows the standards of Gen 4. The first Volume kicked off this series on a high note as Courtney Prowell must have taken inspiration from FIM's Season 1 Premiere. Even though both stories got written in a different manner from each other, however, they share the same quality beginning. It's great to see other pony theme franchises that are actually good outside MLP, something that was always an issue years ago. We honestly need to thank Lauren Faust for setting a high quality standard to write a pony series.
For this second volume, there is a fashion event going on as Flora; a fashionista is holding tryouts for her club. Electra gets interested but believes she is not good enough to enter the contest. However, after being encouraged from her friends both Selena and Electra go together. Eris, who is a part of the fashion club plans to sabotage their efforts after finding a dark magic paint brush left inside her lounge by Circe (the Ruler's agent) secretly. The dark artifact is capable of stripping color from anyone and within Aura. Electra and Selena set out to the fashion tryouts unaware of Eris' plan to cause problems for them. The story direction of this series ever since the first comic's cliff hanger has continued keeping my interests. No doubt, the series' originality and its characters are what attracted me from the start and because it's another quality pony story. Melowy Vol.2: The Fashion Club of Colors Review |
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