A new edition of Horror Gaming is up, and we tackle a unique creepypasta about a strange background character in Paperboy 2. The second month of Summer often reminds us about the traditional fourth of July and other seasonal celebrations. Now, what I mean by seasonal celebrations is your typical BBQs, pool parties and simply going to the beach for a day of relaxation. If it’s not these activities that reminds me of the Summer Days in the US, then the simple things like a paperboy/girl delivering newspapers does that. Just take a look at Stranger Things Season 3 and to an extent the fourth one — despite taking place in the Spring — highlights these things easily. Crossing Souls (an indie pixel style game) also does a good job highlighting those classic 80s American tropes.
Now, the creepypasta is unique for a couple of reasons, and it is because the story simply doesn’t focus on a player having a haunting experience. It is the fact someone took the time to use a niche series that not even Golden Age gamers bring up and turn this into a creepy theory. The CP is the only Paperboy one to my knowledge so far as most never write a horror tale about a kid delivering newspapers. That is like trying to turn Mortal Kombat into a CP, but the problem is its already M rated with as much gore as any horror film. The same thing could be said about Paperboy since there is little to go on aside from being a parody of America’s 80s tropes. The theme has the narrator talk about a weird character in the background called the Gray Man. It is simply a man taking his trash to the curb, but things don’t always appear as black and white as we like to think one’s actions are. The narrator has a theory of what the Gray Man might represent based on a family murder that happened in the 90s. A Figure in Gray Creepypasta Review
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A new edition of Modern Gaming Reviews is up, and we take a closer look at the Mega Man Legacy Collection on the Nintendo Switch. It is nothing new to this industry to release a completion of a company’s legacy backlog. In fact these actually started in the 90s when Namco and Taito would release classic Arcade games from the 80s. These were for the Super NES and Sega Genesis consoles but it’s not surprising that 4 MB cartridges were able to support those older titles at the time. Another thing that was surprising is how some were complaining about releasing “games for their parents when they were babies” back then. Funny how today it’s turned a 180 and now many people want legacy content more than ever. It’s not because many think modern gaming is crap (that is far from the truth) but due to a demand for them. That is why Indie developers are producing games akin to those legacy games such as Axiom Verge.
The collection Capcom put out for the Mega Man Classic series isn’t the first one to release from them. In 2004 they released Anniversary Collection for the GameCube, PS2 and Xbox to celebrate the Blue Bomber’s 15 years. While in the 2000s the completion might have been solid for what they were offering, I mean you were getting ten classic games. However, the emulation for those ROMs wasn’t good because of the way Atomic Planet scaled the Original games. Even the Xbox version — despite its emulation being slightly better — those older titles still weren’t scaled right to the Originals. Now, Digital Eclipse takes on the task from where the defunct Atomic Planet left off. With today’s tools to produce better emulation, can Digital Eclipse do what Atomic Planet failed to do? Mega Man Legacy Collection (Nintendo Switch) Review |
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