A new edition of Monday Retro Corner Reviews is up as we target the Super NES version of Disney’s Aladdin developed by Capcom. During the Golden Age, there were studios that either worked on the same version even if played differently or developed their own edition. Disney games were normally the ones that received the best efforts next to Tiny Toons and Ninja Turtles. Whether it was something made by Capcom, Virgin Interactive or Sega, these types of games always brought the best out of license products. It’s a shame that the fourth generation is the last one where a film or cartoon would’ve gotten such quality attention often. Capcom and Konami moved away from these to focus on more legit games while Sega dwindled down a dark path of no return. Even Virgin Interactive closed its doors in 1998 and leaving the idea of licensed quality designs to fend for itself in a sea of mature rated titles.
Aladdin on the Super NES is considered the more noteworthy Disney games from Capcom next to Duck Tales on NES and Game Boy. The film is an instant classic among the company’s massive library of hit movies and TV shows. Capcom always made some of the best Disney entries that the game industry saw at the time. Whenever their logo was on these titles’ boxes, then you know a great game awaits. We can all agree it’s a good thing LGN never laid their hands on the Disney name. Then we weren’t be having this review or topic talked about. The Super NES version plays different from Virgin Interactive’s Sega release despite being in the same genre. Can Capcom pull another quality hit for the House of Mouse? Disney’s Aladdin (Super NES) Review
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A new edition of Monday Retro Corner Reviews is up and this time we check out one of Disney’s better games of Aladdin on the Sega Genesis. I wanted to write this review after Disney had released a completion set between The Lion Kong and Aladdin games. During the 80s and 90s, Capcom held the top position for releasing quality Disney titles. The most notable ones are Duck Tales on NES and Game Boy, Mickey Mouse and Aladdin on the Super NES. Despite their stronghold this didn’t stop other companies from producing their own quality titles from the House of Mouse. Sega and Virgin Interactive were the only studios to really step up and be competitive to Capcom.
The Genesis version of Aladdin got produced by Virgin Interactive, a studio known for putting together ports of other license titles. Aladdin was their first break out hit after getting assigned crappy games to port to lesser known systems. At that point in the 90s Capcom and to an extent Sega were the leaders of producing anything related to Disney. Virgin Interactive’s version would become a big seller with garnering over 2 million copies sold. It was also one of the most sold games on the Genesis and being on the list of bestselling titles in the console's lifetime. That was there biggest achievement this studio ever saw since its debut in the early 80s. After the release of the Lion King in 1994, Virgin Interactive couldn’t retain its success as they closed their doors in 1998. However, Aladdin and The Loin King will always be the best games they ever produced, and the fact gamers are still talking about them is saying something. Now, will the game like its film counterpart be a timeless classic or will age become a factor? Disney's Aladdin (Sega Genesis) Review |
Welcome to Retro CornerIn this section I review retro gaming hence my name and talk about what made the Golden Age so amazing. From the 8-bit era of the NES to the first 3D generation of PC and N64, no classic title will get overlooked. Archives
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