A new edition of Retro Corner Reviews is up and this time we look at another obscure RPG from Sega for the Genesis. It’s no secret how much influence Nintendo had on the genre from most third parties. History shows how cutthroat Nintendo use to act towards the third parties and their competition. They even had these publishers limited to releasing five games a year per platform. As stated, many times, this forced Sega to come up with homegrown RPG titles as seen from Phantasy Star. The early years for the Genesis regarding this genre was a massive struggle as it was before Sonic hit the scene. By 1990 Phantasy Star II was the only true release to offer a proper RPG found only on the NES at the time. They would have to wait until the mid-90s to start seeing a wave of RPGs hit their platform thanks to the Sega CD add on.
The game we are covering is Fatal Labyrinth which is considered Sega’s one off titles. In fact, this is a Gauntlet style game that has an overhead view while adventuring through a dark castle’s floors. The theme is about a dragon’s legion has stolen the Goblet of Light from a nearby village. The Dragon’s minions took the goblet to the beast’s dwelling of a massive labyrinth structure that takes the form of a castle. Now, the villagers task a warrior without a name to retrieve the Goblet of Light. He must prevent the beast from rising up and plunging the world into eternal darkness. Not as elaborate as PHII since it has a similar simple theme to Sword of Vermilion. Did Fatal Labyrinth age to the point of no return? Fatal Labyrinth (Sega Genesis) Review
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Welcome to Retro CornerIn this section I review retro gaming hence my name and talk about what made the Golden Age so amazing. From the 8-bit era of the NES to the first 3D generation of PC and N64, no classic title will get overlooked. Archives
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