A new edition of Sacred Guides is up, and we finish the Holiday season off with part 2 of Hyrule’s Christmas DX. I hope everyone had a great Christmas this year as we now reflect on things with New Year’s approaching. As a new year ends, we start getting back to our usual routine of non-holiday events. Sure we have Valentine’s Day and St. Patrick’s Day, but these are holidays one can skip over if they want. Even Easter is another example anyone that has no beliefs can pay no mind to. However, the Wintery Holidays has something that can either be celebrated as a religious or national events depending on the individual. Some of us still have our childhood memories of receiving video games as gifts. There are even moments where most would look for that familiar square box design that the Golden Age Era came packaged in.
For the Guide it is something I kept putting off for four years when Sacred Realm Tower was a separate site. It was the constant switching between the main website and the sister one that kept me away. For once I actually finished the second part to this Quest because switching between sites in the editor wasn’t a pain anymore. It was the same thing for some of the other quests I covered as a part 2 to Ballad of a Bloodline was never published. Fortunately, I saved all my notes to write part 2 and even have the captures ready to use. Eventually, the other parts will get written once there is enough time for me to do them. The guide that is being covered has the player continue exploring the village as we tackle the last two dungeons to save Christmas. Hyrule’s Christmas DX Part 2
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I have an old edition of Sacred Guilds to show, and it is when I posted a walkthrough of Hyrule’s Christmas DX in December 2018. There was a reason I started Sacred Guides back then and it was a chore to watch let’s plays of these quests. We the Zelda Classic users were either stuck with that or had to search PureZC forums to find out any detail about cryptic level design. I even posted a comment on a video of a Let’s Play in the Origin quest about how to progress in the second dungeon. It always made me wonder why no one created a walkthrough database for ZC because sites like PureZC could use something like that here. While these cryptic designs mostly come from NES style adventures, sometimes it is good to have something to find and progress. Unless you want to bomb every wall and burn bushes one could find that has no indication is the only way to know anything.
Now, the guide itself continues our holiday countdown because this is a short quest to cover. However, the cryptic design from Ballad of a Bloodline is still used here to find the things needed in Myra's adventure. That is where this walkthrough is here, so you don’t stress on missing something. It’s the reason one could miss the slash ability if they don’t know there is a hidden tree in BOAB. The purpose of these NES designed secrets is to keep the concept of figuring progress out for yourself—There is a place for difficult games to exist otherwise we wouldn’t have the Dark Souls series. However, a hint in the form of discoloration or a slight difference in a tree and rock is placed would still be nice to have. Let’s continue the holiday countdown with the first part to Hyrule’s Christmas DX. Hyrule's Christmas DX Part 1 There is an old edition of Sacred Reviews reuploaded, and it is when I reviewed Hyrule’s Christmas DX in 2018. If you are familiar with Ballad of a Bloodline from CastChaos and Twilight Knight, then they also made a prequel called Hyrule’s Christmas. However, unlike the main game, HC is an actual short quest starring Knil’s (Link of the story) girlfriend Myra. The thing about Zelda Classic is there are not that many that use Christmas as its theme. Aside from the one covered here and Link’s Quest for Christmas — an 8-bit NES style adventure — often a warmer season or just the traditional Eurasian medieval style from the official series is used. It is surprising to find such themed quests even though there are so little of them. The fact a real wintery festival and its traditional music appearing in a variant of the Zelda verse are hilarious.
Now, according to the backstory, HC is actually a prequel to Ballad of a Bloodline since it involves the same characters. The plot centers around Myra where one morning a being known as the spirit of Christmas tasks her with stopping a dark entity. The spirit explains that because of this dark being is the reason joy isn’t being spread across the kingdom. As Knil sleeps in Myra sets out around the town to find and put an end to this evil entity to spread holiday joy. The concept for Zelda is truly hilarious that Hylians celebrating the famous wintery holiday is next level parody. I find this similar to Doom’s Christmas mods that was designed in a parody manner. The Doomer Board’s Christmas Carol and DBK Holiday Special (a Doom version of Jingle All the Way) did something similar to this concept. Can CastChaos and Twilight Knight replicate what the Doom Mod community did? Hyrule's Christmas DX Review |
Retro Gamer has over 25 years of gaming experience and played many classics since the Golden Age. She has been an avid fan since the day the NES graced her life and changed it forever.
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